MoneyWalk has a published price list, which most walking apps do not. In the US Gift Shop a $5 Amazon or Dunkin' card costs 8,125 points and a $10 card costs 16,250. The store listing says 5,000 steps earns "200 points or more". Put those two numbers together and the honest answer to "how much does MoneyWalk pay" is roughly twelve cents a day for walking, or a $5 card every five to six weeks, unless you also log sleep, water and meals and sit through the ads.
Disclosure: Fitcoin is our product. We are not affiliated with MoneyWalk, AHEALTH or Gravity Labs and take no commission if you install it. The numbers below come from the company's own US rewards page, its Google Play and App Store listings, and public user reviews, all checked on November 5, 2026. We have not redeemed a card ourselves.
First, the name change
If you opened the app this month and saw "AHEALTH" where MoneyWalk used to be, you have not been hijacked. Gravity Labs Co., Ltd., the Seoul company behind the app, renamed MoneyWalk to AHEALTH during autumn 2026. The Play listing now opens with "Moneywalk, the global app with 8 million downloads worldwide, is now AHEALTH", and the company's rewards page confirms it is the same listing, the same account and the same points. The support address has moved from moneywalk.app to ahealth.app, but the developer reply on Play reviews still signs off as "the Moneywalk Operations Team".
The pricing below is therefore AHEALTH pricing. We keep calling it MoneyWalk in this guide because that is what people search for, and because nothing about the points maths changed with the logo. What did change is the pitch: the app now leads with a "Bio Age" habit score and a longer list of things that earn points, and walking is one line on that list rather than the headline.
What a point is worth
The only exchange rate that matters is the one printed in the Gift Shop, and in the US it is consistent across the cards people have photographed and the company's own page. A $5 card is 8,125 points. A $10 card is 16,250. Both are exactly 1,625 points per dollar, so a single point is worth about 0.06 of a cent. That rate is the same whether you redeem Amazon, Walmart, Target or Starbucks; the brands differ only in the smallest denomination they offer.
| US Gift Shop item | Points | Points per $1 | Note |
|---|---|---|---|
| $5 Amazon or Dunkin' | 8,125 | 1,625 | The smallest card in the US shop. Only these two brands start at $5. |
| $10 card, most brands | 16,250 | 1,625 | Walmart, Target, Starbucks, Chipotle, Nike, Sephora, Uber and others start here. |
| $1 cash-out | Not published | – | Shown to "some newer US accounts" only, and redeemable once per account according to the company. |
Two things follow from that table. The 25-brand catalogue the marketing mentions is real, but for a slow walker it is effectively a two-brand catalogue, because everything except Amazon and Dunkin' needs twice as many points before the first redemption. And the "cash-out" line is not a PayPal exit in the WeWard sense. It is a one-time dollar, it is not shown to every account, and the company's wording ("may also see") is doing a lot of work. If you want a withdrawal button, WeWard or Macadam are the apps that actually have one.
What steps earn per day
Points for walking are claimed in 100-step chunks up to 5,000 steps, and the store description promises "200 points or more" for reaching that goal. After 5,000 there are milestone bonuses at each further 1,000 steps up to 10,000, plus the random bonus drops the rewards page mentions. From user screenshots and our own reading of the listing, a full 10,000-step day lands somewhere around 300 points once the milestones are counted. Steps past 10,000 earn nothing. That daily cap is the single most important number on this page, because it means a marathon walker and a 10,000-step commuter earn the same.
| Daily walking | Points per day | Value per day | Days to a $5 card | Value per month |
|---|---|---|---|---|
| 5,000 steps, claimed | ~200 | 12 cents | 41 | About $3.70 |
| 10,000 steps, all milestones claimed | ~300 | 18 cents | 27 | About $5.50 |
| 10,000 steps plus sleep, water, meals, quiz | ~450 to 550 | 28 to 34 cents | 15 to 18 | About $8.50 to $10 |
| All of the above plus every ad offered | 800 or more | About 50 cents | 10 | About $15, for perhaps 20 minutes a day in the app |
The habit rows need a caveat. Point amounts for sleep, water and meal logs "differ by habit and can change over time", in the company's words, and they have changed downwards: a March 2026 Play review complains that sleep points were cut to half of what they had been. Treat the 450 to 550 band as what an engaged user was seeing this year, not a tariff. The ads row is an estimate from the pattern across this category, where a watched ad typically pays a multiple of a 100-step claim; the company does not publish a per-ad figure.
Compare that with the pedometers that work the same way. CashWalk tops out at 100 coins a day and prices a $5 card at 5,000 coins, so a maxed-out CashWalk day is worth about ten cents against MoneyWalk's twelve to eighteen. Sweatcoin has no dollar price at all. WeWard pays less per step but in cash. MoneyWalk is at the upper end of the gift-card pedometers on paper, and in the middle once you account for the fact that only two brands are reachable at the $5 tier.
What the step battles and games are worth
The app also offers 1-vs-1 step battles, a plant or tree you grow with taps, and a rotating set of "play a game that pays" offers. Users who have measured them are not kind. One June 2025 review describes winning a step battle with more than 15,000 steps, against a promised prize of "up to 1,000", and receiving 10 points. That is the equivalent of 250 steps. Another describes the panda-raising game being swapped for a tree just before the payout level, wiping the progress. These features are engagement loops first and rewards second, and nothing in the company's published material gives them a rate. If you are optimising for the $5 card, log the habits, skip the games.
How long the card takes to arrive, and when it does not
The company says email gift cards "usually arrive within 1 to 3 days" and that some take longer, and that you may be asked to verify a phone number before a first redemption. That is in line with what redeemers report when it works. When it does not work, the failure has a specific shape: the redemption goes through, the points are deducted, and the link to the card errors. The developer's own reply to a January 2025 review explains why. Their coupon supplier, Xoxoday, had a stock shortage, so the card link would only become accessible "once the stock is replenished", and the reviewer had waited almost three months to reach 5,000 points in the first place.
That is worth sitting with. The points are issued by Gravity Labs but the cards are fulfilled by a third party, so a redemption can be accepted and still not pay for a while. The practical rule is the same one we give for every gift-card pedometer in gift cards for walking: screenshot the balance and the confirmation screen, keep the email on the account live, and do not count the card as yours until the code redeems at the retailer. The app's 4.6 rating across 431,000 Play reviews says most redemptions do land. The one-star reviews say that when yours does not, support is slow.
What the rate looks like outside the US
Everything above is the US Gift Shop. The company is explicit that "the habits that earn points, the rewards and the Gift Shop items vary by country", and names the US, South Korea and Japan as its main markets. In Korea, where the app launched, the catalogue is local retailers and the point prices are different. UK users report a thinner shop and have historically seen a different low-value tier. We cannot give you a pounds-per-point number we would stand behind, so the useful instruction is: open your own Gift Shop before you walk a month for it, find the cheapest card you would actually use, and divide its point price by about 250 points a day. That is your real payout time.
If your shop shows nothing you would buy, the points have no value to you regardless of what they are worth in dollars in Ohio. That, more than the ads, is the reason to prefer an app with a cash exit in your country. Our UK, Canada and Australia guides go through which apps have one.
So, is it worth it?
MoneyWalk pays about 12 to 18 cents a day for walking you already do, in Amazon or Dunkin' credit, five to six weeks at a time. Logging the habits roughly doubles that. Watching ads can triple it, at the cost of turning a pedometer into a part-time job that pays under two dollars an hour. It is one of the better-priced gift-card pedometers if you are in the US and would spend the card anyway. It is the wrong app if you want cash, if you are outside the US, Korea or Japan, or if a stuck redemption would annoy you more than $5 would please you.
For the trust question rather than the maths, read is MoneyWalk legit. For the full walkthrough of the app, our MoneyWalk review. For how it compares with the two apps people usually weigh it against, WeWard vs MoneyWalk and MoneyWalk vs CashWalk. If you want the whole category priced the same way, what walking apps pay for 10,000 steps does that for a dozen of them.
Frequently asked questions
How many MoneyWalk points is $1?
In the US Gift Shop a $5 card costs 8,125 points and a $10 card costs 16,250, which works out to 1,625 points per dollar. A point is worth about six hundredths of a cent.
How many points do you get for 5,000 steps on MoneyWalk?
The store listing says 5,000 steps earns 200 points or more. Points are claimed in 100-step chunks, with extra milestone bonuses at each 1,000 steps between 5,000 and 10,000. Reaching 10,000 steps is worth roughly 300 points on a typical day.
How long does it take to get a $5 gift card from MoneyWalk?
From steps alone, about 27 to 41 days of hitting the daily cap. Adding sleep, water and meal logs and the daily quiz can cut it to two to three weeks. Watching ads cuts it further but turns the app into a job.
Does MoneyWalk pay cash or only gift cards?
Mainly email gift cards: Amazon and Dunkin' from $5, most other US brands from $10. The company says some newer US accounts also see a one-time $1 cash-out option. There is no general PayPal or bank withdrawal.
Is MoneyWalk the same app as AHEALTH?
Yes. Gravity Labs renamed MoneyWalk to AHEALTH in late 2026. It is the same listing on the App Store and Google Play, the same company in Seoul, and existing MoneyWalk accounts and points carry over.
Method: Checked November 5, 2026 against Gravity Labs' US rewards page for AHEALTH (updated October 2026), the Google Play listing (updated November 4, 2026, 5M+ downloads, 4.6 stars from 431K reviews), the App Store listing, and public user reviews from 2025 and 2026. Gift Shop prices are US and can change; your own shop is the only authoritative price list. Daily point estimates are derived from the published 200-points-per-5,000-steps figure plus milestone bonuses and may differ by account. Fitcoin has no commercial relationship with any app named here.
Related reading: MoneyWalk review, Is MoneyWalk legit?, How much does CashWalk pay?, How much does WeWard pay?, Highest-paying walking apps, Apps that pay you to walk
About the author: Harris Khan is the co-founder and CTO of Fitcoin, a UK fitness-rewards and health-insights app that reads Apple Health and Health Connect.